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Activision Studios That Have Been Sacrificed for Call of Duty

- By areesha
Publish Date : 2021-05-04 08:49:23
Activision Studios That Have Been Sacrificed for Call of Duty

Activision is undoubtedly one of the biggest giants in gaming, sporting a gargantuan number of studios under its belt tasked with developing an impressive portfolio of incredibly diverse games. The giant's annual critical and commercial darling, Call of Duty continues to grow in scope year after year.

While Activision has seemingly managed the annualized release structure in the past with Infinity Ward, Treyarch, and Sledgehammer, the growing scope and complexity of these titles warrant more resources than ever. As a result, many of the smaller Activision subsidiaries have now been reduced to a support role in assisting the big three with its Call of Duty titles. Below is a list of all such studios.

The latest in the line, Toys for Bob recently announced via an Instagram post that the studio would now be assisting in the development of Call of Duty: Warzone. The developer has shown a knack for developing beautifully animated platformers, such as the remakes of Crash Bandicoot and Spyro the Dragon.

Also the studio behind the incredibly successful toys-to-life Skylanders franchise, Toys for Bob has now sadly fallen victim to the "Call of Duty machine," and as such, hopes of seeing a new Spyro adventure should be kept in check by fans.

Acquired by Activision as a subsidiary of Vivendi Games in 2006, High Moon Studios is the developer behind several Transformers games, and more popularly known for Deadpool and Transformers. Following Deadpool's critical and commercial reception, Activision significantly cut down the studio's workforce and since then the studio has mostly assumed a support role under Activision Blizzard.

In addition to working on several Call of Duty titles, High Moon Studios also supported Bungie in the development of Destiny and Destiny 2.

One of the more well-known developers, Raven Software debuted with its dark-fantasy Doom clone Heretic. A moderately successful venture, Raven Software would go on to create a couple more entries in the franchise before moving on to greater pastures with Wolfenstein and its swansong game Singularity.

Despite receiving great reviews, Singularity failed to meet Activision's sales expectations, mostly due to underwhelming visuals and delays in the release. This ultimately meant that Raven Software was reduced to a support studio for Call of Duty. However, Raven Software has since been given a more prominent role in the Call of Duty franchise, serving as the lead developer on Call of Duty: Black Ops Cold War's campaign mode and handling ongoing content for Call of Duty: Warzone.

Originally starting out as a porting studio, Beenox was acquired by Activision in 2005 following which the studio pumped out multiple titles. Mostly known for its work on Spider-Man games, namely 2010's Spider-Man: Shattered Dimensions, Spider-Man: Edge of Time, The Amazing Spider-Man, and The Amazing Spider-Man 2.

Following the lukewarm reception of The Amazing Spider-Man 2, the studio speculatively faced major layoffs and was reduced down to a support studio for entries in the Skylanders series before going on to assist in future Call of Duty titles.

Activision recently made the call to shift Toys for Bob's focus to the Call of Duty: Warzone battle royale, pointing yet another one of its studios at the mega-popular franchise. With Call of Duty consistently being the top-selling video game released in any given year, it makes sense that Activision is investing so much of its resources into it, but regardless, some may still be surprised at just how many studios are actively working on CoD.

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