Some good news for Night City's criminal element. A hotfix for Cyberpunk 2077 released today should give players committing crimes on rooftops fewer reasons to look over their shoulder.
"Fixed an issue where, after the player commits a crime on the roof of a building, NCPD officers would spawn behind the player's back," reads the patch notes.
This is the second recent improvement to the police response situation in Cyberpunk 2077. Originally, cops would teleport immediately to your vicinity, often right behind you, when players committed a crime, even if the player was standing inside an elevator at the time. The hefty 1.2 patch released at the end of March at least delayed the teleporting cops a bit longer, and made them spawn further away instead of right up your butt.
But even after the 1.2 patch, players committing crimes while on the roof of a building found that cops were still magically popping into the world directly behind them, probably because there simply wasn't anywhere else for them to appear. This hotfix addresses that bit of nonsense.
It's far from a complete solution to the teleporting cops, but we'll just have to keep waiting to see if any actual police response system is added to Cyberpunk 2077 in the future, one where crimes get reported by NPCs and then the police show up—not by teleporting, but by actually running or driving to the crime scene. Fingers crossed.
The hotfix also smooths out bugs in a number of progress-halting quest bugs, NPC and vehicle spawning issues, and removes some of the UI clutter while scanning. Here are the full patch notes:
Quests and open world
Fixed an issue in Gig: Getting Warmer... where the player was unable to lower 8ug8ear's body temperature.
Fixed an issue where being unable to pick up the "Send a crew" shard in Cyberpsycho Sighting: Discount Doc could block progression. Reading the shard is now an optional objective.
Fixed an issue in Down on the Street where Takemura would get stuck in Japantown Docks after player chose to go to Wakako alone and left the area too early.
Fixed an issue where the clues in Cyberpsycho Sighting: Bloody Ritual would not count if the player scanned them before talking to the wounded NPC.
Spray Paint should now trigger properly when player approaches Brendan.
Fixed an issue in Play it Safe where upon connecting to the Access Point the screen could become black, blocking further progression.
Fixed an issue where Reported Crime: Dredged Up would not complete if the player opened the container before scanning the blood trail.
Fixed an issue where a Maelstromer could spawn in an area unreachable for the player, blocking progress in Losing My Religion/Sacrum Profanum.
Fixed an issue blocking progression in one of the Assaults in Progress in Japantown.
Addressed an issue where the game could crash during Gig: Hippocratic Oath if the player jumped through the window after breaking it.
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