At this point, Jesse McCree is more than just a beloved Overwatch character. He's quickly becoming one of the most iconic faces of modern shooters. Unfortunately, even everyone's fan-favorite cowboy will need an overhaul upon the release of Overwatch 2. As the sequel aims to offer an expanded PvE experience, fans are being given the perfect opportunity to explore more of McCree's history with the Deadlock Gang, which to this point is largely shrouded in mystery. However, McCree's PvP tailored gameplay kit will likely need a bit of tweaking to keep him feeling fresh and relevant in Overwatch 2.
If the initial mixed reactions to McCree's aesthetic rejigging taught the developer anything, it's that it can't afford to tinker too much with a good thing. While McCree does need an overhaul—as do all characters in the new mode—any changes to the gunslinger's kit should be done in a way that's faithful to his character.
Because he boasts such a simple kit, balancing McCree has always been a complete nightmare. Despite continued efforts to fine-tune his kit, McCree is usually under or overpowered. The same is going to be true within the PvE aspect of Overwatch 2. For the uninitiated, Overwatch 2 will be introducing a talent tree system within its PvE content that will offer incremental power-ups as players level up during their playthrough. It's through this talent system that the Peacekeeper should see the majority of its buffs or nerfs as any attempt to mess with the basic properties of a simple weapon like the Peacekeeper is fated to become problematic. Though it's difficult to say at this juncture, the PvE content will likely be a faster-paced alternative to PvP play, so changes to McCree here should be primarily to do with the speed of his kit.
In PvP modes, a longer time-to-kill (TTK) is often necessary for the sake of gameplay. In PvE modes, where there are crowds of enemies, the opposite is true; a short TTK is crucial to maintain an engaging pace. For the PvE in Overwatch 2, McCree is going to need less of a delay between his shots, and perhaps even a cut down on his reload time. There's also an opportunity to get creative with talents such as a split-shot, a more effective final bullet, or something similar. He needs to have the ability to crush a hoard of enemies rather than just pick them off one by one with precision. A few small tweaks to the Peacekeeper could go a long way.
In lieu of a talent increasing his base reload time, the game could simply add more charges of McCree's Combat Roll. This would kill two birds with one stone by also bolstering his lackluster mobility which may feel painfully slow within the Overwatch 2's PvE story and missions. There's also the possibility of adding increased movement speed after a Combat Roll, which could make McCree substantially more enjoyable in the PvE mode, but also avoid making him feel too powerful.
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