Call of Duty: Black Ops Cold War patch notes for Season Two

Author : snelsonlani464
Publish Date : 2021-04-08 14:14:12


The latest round of Call of Duty: Black Ops Cold War patch notes are out, bringing a new sniper rifle, updates to Zombies, and more.

The headline addition of this April 7 patch is the addition of the ZRG 20mm sniper rifle, a heavy duty sniper rifle which is now available in both Call of Duty: Black Ops Cold War and Call of Duty Warzone. This chunky sniper 20mm rounds, meaning it’s basically a tank cannon that you can carry around with you. Unsurprisingly, this hefty rifle does more damage per shot than any weapon in the game. You can unlock the ZRG through in-game challenges or in the “Jackpot Sniper” bundle.

Alongside that absolute cannon of a gun, there's also a bunch of stability updates for the Outbreak Zombies mode and new gameplay updates for the other two Zombie modes, Dead Ops Arcade 3 and Onslaught. 

Outside the world of the undead, there are also some bug fixes including getting rid of an out-of-bounds glitch in the new Miami Strike map. There has also been a tweak to the RC-XD's damage output and fixes to the Camo Progression system. You can see the full changelog below or on the Treyarch website.

As if that wasn’t enough, Treyarch has also announced that this weekend will be a four-day Double XP Weekend, starting at 10AM PT on April 8 and running until Monday, April 12. This is a great opportunity to power up through the ranks to reach Prestige Master, before the season ends.
Call of Duty: Black Ops Cold War patch notes for Season Two
GLOBAL

Weapons

    ZRG 20mm
    ZRG 20mm sniper rifle now available via in-game challenge or Store bundle.

UI

    Addressed an issue with UI icon visuals for the "Oni" Reticle appearing too dark in the preview. 

Multiplayer

Maps

    Miami Strike
    Closed an out-of-bounds exploit area near the Parking Garage.

Scorestreaks

    RC-XD
    Increased RC-XD damage to take down nearby enemies using Flak Jacket.

Camo Progression

    Addressed an issue where the “Science” camo category for the RPG-7 wasn't tracking properly.
    Addressed an issue where the “Classic” camo category for the R1 Shadowhunter wasn't tracking properly.

Zombies

Stability

    Addressed a stability issue related to Ammo Mods.

Outbreak

    Stability
    Fixed crashes related to Objectives.
    Addressed a stability issue related to the Krasny Soldat's leap attack.
    Addressed a stability issue related to the Dragon Relic.
    Addressed a stability issue related to Wall Buys.
    Addressed a stability issue related to the Secure Objective.
    Added numerous stability fixes.

Dead Ops Arcade 3

    Gameplay
    Adjusted XP rewards.
    Slightly adjusted some rewards for life donation.
    Adjusted time allotments for Wave 3 in the Room of Judgement.
    Addressed an issue where the Bonus Room War Store not functioning as expected.
    Addressed an issue where the War Store wasn't granting vehicles or a random one.
    Addressed a co-op issue where a player wouldn't be warped into the Room of Fate if another player was dropping into the Room of Fate on a buggy or mech at the same time.
    Addressed an issue where various shield type objects (Barrels, Boxing Gloves, Sawblades, Tesla Balls) were not working as expected

 

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